Drop Dead: Remains gets updated (to v1.3.2!)
Drop Dead: Remains (inside Drop Dead Collection) gets updated to v1.3.2. Here's what's new:
v1.3.2 (24-Dec-2023) "Krampus is back!"
- fixed level rating to work again
- the game tried to apply hinge joints and proprty modifiers to camera waypoints
- property modifier can now make objects static
- added property modifier 2 that can make objects destroyable with a gunshot,
change damage multiplier, and change gunshot damage
- gunshot damages now non-pickable objects
- gunshot doesn't destroy bottles any more (use now property modifier 2 for that)
- bullet sources can be made non-static (so attach them with hinge joints to objects)
- jiller's projectile moves now 50% faster and obeys gravity
- world's min and max x and y (the limit after which objects disappear) can be
changed in level settings
- added pull duration (frames) into level settings
- added "alternative real life monsters" option to preferences. this will change the
names, decriptions and faces of real life monsters for those who don't care about
reality
- updated Halloween and normal Wishi's head graphics, added Christmas skin for Wishi
- Jeremiah's tongue and Davey's fishing line ignore now camera waypoints, but are
affected by invisible objects
- added new food items: carrot, gingerbread man, gingerbread star
- added x-flipping to candies, and new candies: Christmas candy, candy cane
More updates later...
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