Small updates to DD2, DD2.5, DD3 and DD3:FC
Drop Dead 2
CHANGELOG:
1.0.2 (04-May-2025) "More fixes..."
- Level data string has no size limit (used to be 30,000 characters)
- Configured the physics engine to be able to handle more objects than before
- Only one explosive can explode per frame so that Box2D doesn't crash to too many new objects
- "Disappearing act" announcement is queued and handled immediately instead of waiting
until no other announcements are shown on screen
1.0.3 (09-May-2025) "For modders!"
- Added 10 unused sounds, named like "_soundUnusedSound1" into Main class for modders
Drop Dead 2.5
CHANGELOG:
2.5.13 (04-May-2025) "Even more fixes..."
- Level data string has no size limit (used to be 30,000 characters)
- Configured the physics engine to be able to handle more objects than before
- Only one explosive can explode per frame so that Box2D doesn't crash to too many new objects
- "Disappearing act" announcement is queued and handled immediately instead of waiting
until no other announcements are shown on screen
2.5.14 (09-May-2025) "For modders, more is more"
- Added 10 unused sounds, named like "_soundUnusedSound1" into Main class for modders
Drop Dead 3
CHANGELOG:
1.0.1 (09-May-2025) "Updating more OGs"
- Removed lots of code that was there for site locked builds
- Spears + flies volume fix
- T-Rex and ??? can be instantiated in the editor
- Fixed main menu buttons with URL links being pressable on the intro story screen
- Jyri made new face sprites for Princess
- Added 10 unused sprites, named like "_unusedSprite1" into Test class for modders
- Added 10 unused sounds, named like "_soundUnusedSound1" into Main class for modders
- Level data string has no size limit (used to be 30,000 characters)
- Configured the physics engine to be able to handle more objects than before
- More exploding objects obey this rule: only one explosive can explode per frame so that Box2D doesn't crash to too many new objects
Drop Dead 3: Final Cut
CHANGELOG:
1.0.3 (04-May-2025) "Never ending fixes"
- Level data string has no size limit (used to be 30,000 characters)
- Configured the physics engine to be able to handle more objects than before
- More exploding objects obey this rule: only one explosive can explode per frame so that Box2D doesn't crash to too many new objects
1.0.4 (09-May-2025) "For modders, even more"
- Added 10 unused sounds, named like "_soundUnusedSound1" into Main class for modders
Get Drop Dead Collection
Drop Dead Collection
All Drop Dead flash games!
More posts
- Small updates to DD2, DD2.5 and DD3:FC19 days ago
- Added "Drop Dead 3: Final Cut" to the collection!24 days ago
- Added "Drop Dead: MIA" to the collection!42 days ago
- Drop Dead: Remains gets updated (to v1.3.6!)76 days ago
- Drop Dead: Remains gets updated (to v1.3.5!)Nov 10, 2024
- Drop Dead: Remains gets updated (to v1.3.4!)Sep 29, 2024
- Drop Dead: Remains gets updated (to v1.3.3!)Jul 27, 2024
- Drop Dead: Remains gets updated (to v1.3.2!)Dec 24, 2023
- Drop Dead: Remains gets updated (to v1.3.1!)Oct 30, 2023
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