Drop Dead: Remains gets updated (to v1.0.5!)


Drop Dead: Remains (inside Drop Dead Collection) gets updated to v1.0.5. Here's what's new:


v1.0.5 (26-Sep-2021):

- a really laggy internet connection was able to make it possible for the update notification

  to appear after the player had reached the title screen or even crash the game

- removed Boosters icon and window as Boosters don't work outside Kongregate.com

- removed Kongregate.com reference from level "False Memory #3"

- when the settings screen is open you cannot add items to the level any more

- even though the visible score counter had a limit of 99,999 scores above that

  affected the global total pain

- conveyor belts are now animated

- optimized object texturing a lot

- the game textured some items even when texture loose setting was off

- Dogu's leg sprites were upside down

- flinging a fire bomb fragment doesn't crash the game any more

- added two new background images

- ragdolls cannot be set to burn in the editor any more

- created a www folder for Metamorpheus face images: http://www.ttursas.com/DDR/Metamorpheus

- added smooth shading to big in-game announcements

- using a create trigger to create texts crashed the game, not any more

- when writing save game to the disk the game could crash, because flush() didn't work. we now

  avoid this crash and print an error message about what happened.

- added reset progress button to title screen. it also deletes the old save game file in case

  it was corrupted/broken.

- just like with background music, it's now possible give URL to a background image for the level

- added a preferences window to title screen with two options: super deformed mode and use

  old hit sounds

- skele-tom, minion and mannequin cannot any more be scaled so small that they vanish and crash the game

- ali akhbar and other characters should not generate giant rib and hip bones if they get destroyed

  very fast after the level has started

- ali akhbar's suicide bomb makes sometimes his head fly off really fast

- bug fixed and optimized exploding sprites

- doubled the maximum number of particles available

More updates later...

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