Drop Dead: Remains gets updated (to v1.2.7!)


Drop Dead: Remains (inside Drop Dead Collection) gets updated to v1.2.7. Here's what's new:


v1.2.7 (31-Oct-2022) "Helloween":


- updated Elementus and Wishi

- fixed a possible crash in Test.rotateDisplayObject()

- text boxes now keep their text when a text box is changed into something else and back in the editor

- removed an empty line from Metal Bear's item info

- we now split too long status lines in item info into multiple lines

- it was possible to get pain counter really far in the negative range, now it stops at -99,999

- fixed Box 2D physics engine so that it doesn't get stuck in an infinite loop in the main loop any more

  which caused some levels to freeze the Flash Player

- Little Worm and Ranger bleed now from the neck instead of the chin when their heads come off

- added five quick save/load slots into level load & save window

- added blood to drop boxes and balls

- added blood boxes, balls and triangles: just like water, but thicker substance (shift+5 in the editor)

- added turd bombs (1 in the editor)

- added 11 farts to PLAY SOUND EFFECT triggers (9 in the editor)

- added rectal cannon (shift+6 in the editor)

- added one more skin (normal) to pumpkin (2 in the editor)

- added two swords (2 in the editor)

- added an axe (2 in the editor);

- added candies (2 in the editor) that can be picked up - the bigger the candy the more it heals

- added chainsaw (2 in the editor)

- added a new alternative skin (skelefly) for fly (shift+2 in the editor)

- increased maximum unlockable pulls to 18

- when all unlockable pulls have been unlocked OUT OF PULLS notification tells you about it

- Skele-Tom doesn't crawl any more, adjusted his hands and head a little



More updates later...

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