Drop Dead: Remains gets updated (to v1.2.7!)
Drop Dead: Remains (inside Drop Dead Collection) gets updated to v1.2.7. Here's what's new:
v1.2.7 (31-Oct-2022) "Helloween":
- updated Elementus and Wishi
- fixed a possible crash in Test.rotateDisplayObject()
- text boxes now keep their text when a text box is changed into something else and back in the editor
- removed an empty line from Metal Bear's item info
- we now split too long status lines in item info into multiple lines
- it was possible to get pain counter really far in the negative range, now it stops at -99,999
- fixed Box 2D physics engine so that it doesn't get stuck in an infinite loop in the main loop any more
which caused some levels to freeze the Flash Player
- Little Worm and Ranger bleed now from the neck instead of the chin when their heads come off
- added five quick save/load slots into level load & save window
- added blood to drop boxes and balls
- added blood boxes, balls and triangles: just like water, but thicker substance (shift+5 in the editor)
- added turd bombs (1 in the editor)
- added 11 farts to PLAY SOUND EFFECT triggers (9 in the editor)
- added rectal cannon (shift+6 in the editor)
- added one more skin (normal) to pumpkin (2 in the editor)
- added two swords (2 in the editor)
- added an axe (2 in the editor);
- added candies (2 in the editor) that can be picked up - the bigger the candy the more it heals
- added chainsaw (2 in the editor)
- added a new alternative skin (skelefly) for fly (shift+2 in the editor)
- increased maximum unlockable pulls to 18
- when all unlockable pulls have been unlocked OUT OF PULLS notification tells you about it
- Skele-Tom doesn't crawl any more, adjusted his hands and head a little
More updates later...
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