Drop Dead: Remains gets updated (to v1.2.9!)
Drop Dead: Remains (inside Drop Dead Collection) gets updated to v1.2.9. Here's what's new:
v1.2.9 (24-Nov-2022) "Thanksgoring"
- added one new BGM (Thanksgiving) to the editor and triggers
- added two knives: a butcher's knife and a Rambo knife
- added food objects (that heal like candies): apple, orange, potato, roasted turkey, onion, corn, and corn
when burned explodes into popcorns. eating a burning food makes the ragdoll burn as well.
- added a new trigger (ACTIVATE WHEN SLAVE OBJS BURN/NOT BURN) with four modes (9 in the editor)
- added backmost deco boxes, balls and triangles (shift+9 in the editor)
- added old meatball sprite to meatball (2 in the editor)
- added old and weird saw sprite from DD:FC project folder to saws (4 in the editor)
- added turquoise fly from Magic Muffin Frog to flies (shift+2 in the editor)
- added a new character: Davey plus his book to the books, he also has a new look on Halloween
- invisible gradgets (like a fly, a bee, a grabbing hand...) don't become visible for one frame
when they swap animation frames
- books now generate particles when hit, each book has now its own particle color
- when a golf mode level is completed and cancel is pressed the "Shots used..." text will fade
away completely, it used to stay there with a very low alpha value
- AI upscaled the original killer fly-bee mutant sprites
- cannons can be made non-clickable (only triggers can then fire them)
- Perfect Balance blocks can now burn
- if in golf mode the "golf ball" currently being shot is destroyed the power arrow is
also now hidden
- ROTATE TOWARDS COLLIDING OBJ trigger has now angle offset so it can be made to work with many
different objects
- Pinata Horsie now bleeds from the center of his neck when decapitated
- grabbing hand doesn't damage any more ragdolls that are invulnerable
- candies didn't get eaten when they hit ragdoll's head, and now they don't damage ragoll's head
- axes and swords can be made static
- saws are textured always and instantly regardless of mode and texturing settings
- when playing a golf level it was possible to jump out of the golf cup after completing a level
and complete the same level again breaking the graphics
- when the game was paused you could still click on buttons without unpausing the game
- LEVEL COMPLETED in golf mode has the buttons now a little lower, added hole-in-one detection
- golf mode's power arrow is now transparent for better visibility
- updated demon bee skin
- play Drop Dead: Remains on Thankgiving (USA) day for a little surprise :)
More updates later...
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