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Drop Dead: Remains gets updated (to v1.2.9!)


Drop Dead: Remains (inside Drop Dead Collection) gets updated to v1.2.9. Here's what's new:


v1.2.9 (24-Nov-2022) "Thanksgoring"

- added one new BGM (Thanksgiving) to the editor and triggers

- added two knives: a butcher's knife and a Rambo knife

- added food objects (that heal like candies): apple, orange, potato, roasted turkey, onion, corn, and corn

  when burned explodes into popcorns. eating a burning food makes the ragdoll burn as well.

- added a new trigger (ACTIVATE WHEN SLAVE OBJS BURN/NOT BURN) with four modes (9 in the editor)

- added backmost deco boxes, balls and triangles (shift+9 in the editor)

- added old meatball sprite to meatball (2 in the editor)

- added old and weird saw sprite from DD:FC project folder to saws (4 in the editor)

- added turquoise fly from Magic Muffin Frog to flies (shift+2 in the editor)

- added a new character: Davey plus his book to the books, he also has a new look on Halloween

- invisible gradgets (like a fly, a bee, a grabbing hand...) don't become visible for one frame

  when they swap animation frames

- books now generate particles when hit, each book has now its own particle color

- when a golf mode level is completed and cancel is pressed the "Shots used..." text will fade

  away completely, it used to stay there with a very low alpha value

- AI upscaled the original killer fly-bee mutant sprites

- cannons can be made non-clickable (only triggers can then fire them)

- Perfect Balance blocks can now burn

- if in golf mode the "golf ball" currently being shot is destroyed the power arrow is

  also now hidden

- ROTATE TOWARDS COLLIDING OBJ trigger has now angle offset so it can be made to work with many

  different objects

- Pinata Horsie now bleeds from the center of his neck when decapitated

- grabbing hand doesn't damage any more ragdolls that are invulnerable

- candies didn't get eaten when they hit ragdoll's head, and now they don't damage ragoll's head

- axes and swords can be made static

- saws are textured always and instantly regardless of mode and texturing settings

- when playing a golf level it was possible to jump out of the golf cup after completing a level

  and complete the same level again breaking the graphics

- when the game was paused you could still click on buttons without unpausing the game

- LEVEL COMPLETED in golf mode has the buttons now a little lower, added hole-in-one detection

- golf mode's power arrow is now transparent for better visibility

- updated demon bee skin

- play Drop Dead: Remains on Thankgiving (USA) day for a little surprise :)



More updates later...

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